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Ars Magica

The Ars magica was the origin of all magic came to be in the world. and the one who taught them was the Elder witch Aradia who came to the realm of earth to teach and pass on her knowledge to those who carried the ability, the first being the Witches. magica possessed many forms from elemental to necromancy, healing and blood, through Aradia's teachings she formed the Six. Witches, Warlocks, sorcerers, Mage, Necromancy and Bloodmages. 

 

 

Imperium

Once the home of the to all those who were magic users in the dark arts. It was known as the Imperium because they held the power over most and none dared to cause conflict with them. Once rich with magic it is now known as the Cursed Galllows, two particular witches sacrificed themselves to keep the Curse in place. This wiped out all Huters in the Imperium and stopped any Hunter who dared to step foot in there land 

Arcanae

The power house of Ars Magica.

 

After the first obliteration of their clans and covens. Arcanae was formed though the blood and tears of its remain magic born blood. Their main objective now and to oversee all activities within their reign on behalf of the Elder witch Aradia. War is upon them and they cannot afford to have rogue magic users causing trouble. They are devoted  to fend off hunters , training newly discovered Magi blood and protect their people. To this Date Arcanae is as the largest coven branching out world wide. Many of the old bloodline families are active members of this faction( e.g Clauss, Valaire etc.) . Arcanae work collaboratively with another secret faction known at  Sentinel

 

Known as the Soldiers of the ars magica, Considered the most deadly next to the witches, their unique ability to control blood made them stand out from the others... (click Bloodmages for more)

 

 

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